![]() When you’re at a smaller company, you’re a bigger part of the machine, you have more responsibilities, and that to me is more pressure. You pressurise yourself, and I’ve always striven to work as hard as possible, so that’s on me. The bigger the company, the lesser the pressure, says David (Picture: David Darabian) Is there a lot more pressure when you work at a big company? ![]() That was pretty cool, because when you develop a game you’re in a small bubble and you don’t realise how big it’s going to be until you’re on the other side of the world and you hear the sounds you helped to create. When we landed in Kuala Lumpur, the first thing we heard in the airport was the sound of the fish. Shortly after we launched Candy Crush Soda, me and my wife went to Malaysia. No – I wish! I don’t earn more but of course I feel proud. If a game takes off and is a huge success, do you earn more money? ![]() There was the medieval theme, but the theme was really humour. And then we had the Swedish Fish, which was very popular here in Sweden. There was an Australian lady who loved the fact that soda was like Ribena. People recognise certain candies and enjoy it. A lot of people miss the important of theme. ![]() Candy Crush hit on the perfect winning formula (Picture: Candy Crush/David Darabian) So why do you think Candy Crush was such a success? ![]()
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